Added a Tutorial to the Combat Sim Tab.
o Added a Minimap Legend to the Datalog Tab.
o Added a Easy Difficulty setting.
-Normal: Roguelike mode with Permadeath.
-Easy: Inifinite continues but go back a floor on death, Take less damage from enemies, and Keep Equipment found on floor after dying.
o Graphic improvements. Eliminated graphical artifacts for a cleaner look.
o Various bugfixes.
Update to Unity 5.6: Performance Improvements, Bug Fixes, and Particle improvements
New Stuff: 34 rooms, 2 enemies, 5 traps.
Website redesign underway...
Overhaul of AI system, updated behavior trees
Made With Unity feature article posted on here.
Alpha testing news...
Artifical Intelligence development process update...